00001 #ifndef PLAYERSETTINGS_H 00002 #define PLAYERSETTINGS_H 00003 00004 #include <libmythui/mythscreentype.h> 00005 #include <libmythui/mythuibutton.h> 00006 #include <libmythui/mythuibuttonlist.h> 00007 #include <libmythui/mythuicheckbox.h> 00008 00009 00010 class PlayerSettings : public MythScreenType 00011 { 00012 Q_OBJECT 00013 public: 00014 PlayerSettings(MythScreenStack *parent, const char *name = 0); 00015 ~PlayerSettings(); 00016 00017 bool Create(void); 00018 00019 private: 00020 MythUIButtonList *m_resumeMode; 00021 MythUIButtonList *m_exitAction; 00022 MythUICheckBox *m_autoLookupCD; 00023 MythUICheckBox *m_autoPlayCD; 00024 MythUIButton *m_saveButton; 00025 MythUIButton *m_cancelButton; 00026 00027 private slots: 00028 void slotSave(void); 00029 00030 }; 00031 00032 #endif // PLAYERSETTINGS_H
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