#include <gametree.h>

Definition at line 106 of file gametree.h.
Public Types | |
| typedef QValueVector< int > | IntVector |
Public Slots | |
| void | handleTreeListSelection (int, IntVector *) |
| void | handleTreeListEntry (int, IntVector *) |
| void | showImageTimeout (void) |
Public Member Functions | |
| GameTree (MythMainWindow *parent, QString windowName, QString themeFilename, const char *name=0) | |
| ~GameTree () | |
Protected Member Functions | |
| void | keyPressEvent (QKeyEvent *e) |
Private Member Functions | |
| void | updateRomInfo (RomInfo *rom) |
| void | clearRomInfo (void) |
| void | wireUpTheme (void) |
| void | fillNode (GenericTree *node) |
| void | showInfo (void) |
| void | toggleFavorite (void) |
Private Attributes | |
| GenericTree * | m_gameTree |
| GenericTree * | m_favouriteNode |
| UIManagedTreeListType * | m_gameTreeUI |
| QValueVector< GameTreeRoot * > | m_gameTreeRoots |
| QValueVector< GameTreeItem * > | m_gameTreeItems |
| UITextType * | m_gameTitle |
| UITextType * | m_gameSystem |
| UITextType * | m_gameYear |
| UITextType * | m_gameGenre |
| UITextType * | m_gameFavourite |
| UIImageType * | m_gameImage |
| QTimer * | timer |
| int | m_showHashed |
| typedef QValueVector<int> GameTree::IntVector |
Definition at line 111 of file gametree.h.
| GameTree::GameTree | ( | MythMainWindow * | parent, | |
| QString | windowName, | |||
| QString | themeFilename, | |||
| const char * | name = 0 | |||
| ) |
Definition at line 163 of file gametree.cpp.
| GameTree::~GameTree | ( | ) |
Definition at line 257 of file gametree.cpp.
| void GameTree::handleTreeListSelection | ( | int | nodeInt, | |
| IntVector * | ||||
| ) | [slot] |
| void GameTree::handleTreeListEntry | ( | int | nodeInt, | |
| IntVector * | ||||
| ) | [slot] |
| void GameTree::showImageTimeout | ( | void | ) | [slot] |
| void GameTree::keyPressEvent | ( | QKeyEvent * | e | ) | [protected] |
| void GameTree::updateRomInfo | ( | RomInfo * | rom | ) | [private] |
| void GameTree::clearRomInfo | ( | void | ) | [private] |
| void GameTree::wireUpTheme | ( | void | ) | [private] |
| void GameTree::fillNode | ( | GenericTree * | node | ) | [private] |
| void GameTree::showInfo | ( | void | ) | [private] |
| void GameTree::toggleFavorite | ( | void | ) | [private] |
GenericTree* GameTree::m_gameTree [private] |
GenericTree* GameTree::m_favouriteNode [private] |
UIManagedTreeListType* GameTree::m_gameTreeUI [private] |
Definition at line 135 of file gametree.h.
Referenced by GameTree(), handleTreeListEntry(), keyPressEvent(), showInfo(), toggleFavorite(), and wireUpTheme().
QValueVector<GameTreeRoot *> GameTree::m_gameTreeRoots [private] |
QValueVector<GameTreeItem *> GameTree::m_gameTreeItems [private] |
Definition at line 138 of file gametree.h.
Referenced by fillNode(), GameTree(), handleTreeListEntry(), handleTreeListSelection(), showInfo(), and toggleFavorite().
UITextType* GameTree::m_gameTitle [private] |
Definition at line 140 of file gametree.h.
Referenced by clearRomInfo(), updateRomInfo(), and wireUpTheme().
UITextType* GameTree::m_gameSystem [private] |
Definition at line 141 of file gametree.h.
Referenced by clearRomInfo(), updateRomInfo(), and wireUpTheme().
UITextType* GameTree::m_gameYear [private] |
Definition at line 142 of file gametree.h.
Referenced by clearRomInfo(), updateRomInfo(), and wireUpTheme().
UITextType* GameTree::m_gameGenre [private] |
Definition at line 143 of file gametree.h.
Referenced by clearRomInfo(), updateRomInfo(), and wireUpTheme().
UITextType* GameTree::m_gameFavourite [private] |
Definition at line 144 of file gametree.h.
Referenced by clearRomInfo(), toggleFavorite(), updateRomInfo(), and wireUpTheme().
UIImageType* GameTree::m_gameImage [private] |
Definition at line 145 of file gametree.h.
Referenced by clearRomInfo(), showImageTimeout(), updateRomInfo(), and wireUpTheme().
QTimer* GameTree::timer [private] |
int GameTree::m_showHashed [private] |
1.5.5